Best Arena 8 Decks in Clash Royale (July 2024)

Are you looking for the best arena 8 decks in Clash Royale? Well, then, you have landed in the right place. In this article, we will tell you about the best decks that can help you easily climb out of Arena 8 in Clash Royale. So, Let’s begin,

Best Arena 8 Decks in Clash Royale

Decks play a huge part when deciding the outcome of a battle in Clash Royale, so having a properly balanced deck will always give you an edge over your opponents. Having stronger cards are not always better as they need to be balanced and should complement and cover for tier strengths and weakness. 

Arena 8 is called the Frozen Peak, and the arena is unlocked at 2300 trophies right after your climb from the Royal Arena. Keep on reading as we will break down the best decks you can make and play with to get out of the Frozen Peaks and reach other higher arenas.

Cards Used To Create These Decks

Here we have listed all the cards that are used to create the decks:

  • Royal Recruit
  • Mega Minion
  • Baby Dragon
  • Lighting Spell
  • Balloon
  • Valkyrie
  • Princess
  • Skeleton Army
  • Miner
  • Fireball
  • Musketeer
  • Fireball
  • Cannon
  • Arrow
  • Skeleton
  • Pekka
  • Mini Pekka
  • Ice Golem
  • Wizard

Now, Let’s look at some of the best Decks you should use to climb out of Arena 8 Fast. 

Deck 1: Royal Recruits Ballon Combo

One of the most underrated and underused decks in the clash royale game is the royal recruits and ballon combo. This deck gives you an excellent spilt-pushing opportunity and the power to defend simultaneously. 

Clash Royale Arena 8 royal recuits and ballon

The royal recruits are on the bit costly side when it comes to elixir utilization, but the ability to defend and attack at the same time is just too much. Add the ballon to that equation, and you have an ultimate deck that will lead you to victory. Throw down the royal recruits to defend and then deploy the balloon behind the royal recruit and keep an arrow in backup, and that’s it!

The defensive cards of this deck are your Valkyrie, princess, baby dragon, and skeleton army. Try to bait out the defensive cards of the opponents as this deck focuses more on counter-pushing. 

Deck 2: Ballon and Miner Deck

This is again one of the underrated decks in clash royale. The balloon is, without a doubt, a very hard hitter in the game that can take towers with ease if neglected. Now add to the point that you have a very light deck that costs only 3 elixirs; you have some serious control now. Use the miner and then deploy the balloon on the bridge while keeping arrows in the backup.

Clash Royale Arena 8 miner ballon cycle

The defensive cards of this deck are your musketeer, fireball, skeleton, and cannon. Use them in conjunction with one another for the ultimate defence but remember to keep attacking as this deck really favours offensive play style.

Deck 3: Pekka Wizard Combo

One of the scariest cards to face in the clash royale is the Pekka, a powerhouse without a doubt. The Pekka wizard combo is a very deadly one as they both complement each other very well. 

Clash Royale Arena 8 pekka wizard

The Pekka can tank and kill hard hitters, while the wizard can kill all the swarm units. Use the wizard on the defence and then counter-push by placing the Pekka on the bridge, or you can place Pekka first to kill the tanks and then place the wizard. You can also go for big pushes by placing Pekka behind your king tower and then letting the elixir build up to spam troops as soon as the Pekka crosses the bridge.

The defensive units of this deck are your Mega minion, Skeleton army, ice golem, wizard and the musketeer. You can use the ice golem to distract incoming troops and buy some time for yourself while the other defensive troops and your towers can kill them.

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Role Of Each Card in The Deck

Now that you have seen all the cards and our recommended decks let us talk about the possibilities and role of each card in the deck.

Musketeer: The musketeer in the mentioned decks is your ace of defence and offence; the musketeer has amazing single target damage and can be used for both defence and offensive plays. 

Simply place a musketeer behind your archer towers and use other troops like Goblins and mini Pekka to distract the incoming push from the opponents, and the musketeer will easily chip out the opponent’s tanks.

Baby Dragon: Baby Dragon is a very cute character in the Clash universe but don’t just go on its cuteness as this card provides with a ton of utility. 

The baby dragon can single-handedly wipe out many cards like the musketeer, skeleton army, minions, and any Gaint push if placed in the proper position, which gives you an excellent positive elixir trade. Use the baby dragon behind the tank card as a support unit, and the baby dragon will make sure that the tanks are connected to the crown towers. This combination is so toxic that the opponent may have to spend all their defensive units to stop this push.

Valkyrie: Now Valkyrie is again a very strong card when compared to other cards that cost the same as the Valkyrie. The Valkyrie provides you with excellent defence and offensive potential as this card has a ton of health and a ton of AOE damage.

Valkyrie can easily take out almost every swarm ground unit; she can also counter units like barbarians, Skeleton army, single-handedly counter any ground push, and easily counter prince and mini Pekka. She should be used with the tank or any other fast-moving cards like the mini Pekka, hog rider, or the prince, and she should be deployed in front of the fast-moving cards, so the enemy won’t be able to drop swarm units to block your push.

Arrows: Now Arrows, without a doubt, is the best spell card in the game which can be used to deal decent damage and kill swarm cards with ease. The arrow is the best card to have if you are looking for a positive elixir trade, as it can kill goblins, minions, minion hordes, skeleton army, and even goblin gang. The card can clear swarms and protect your tank so that it can reach and connect to the enemy’s tower.

Skeleton Army: Another great basic card and a must-have for every deck out there. Your deck must always have one swarm unit, and personally, I love the skeleton army, and for good reasons. This card provides excellent defensive power, and that too just for 3 elixirs; not bad, right? 

It can easily counter almost all the Giant and single damage pushes like the Giant musketeer or Giant Archer combo. It is also great at killing tanks like the Pekka and the Giant, and so we are going to use it for just that, but remember to use this card wisely as any splash damage card can easily counter the Skeleton army.

Ballon: A balloon is an air unit that only targets building in the game Clash royale. Now the balloon might not feel much of a strong card as the card doesn’t have much hp, but once you put a tank in front of him, that becomes a different story. The most used ballon decks are the Giant loon and the Lava Loon deck.

Princess: The princess is another legendary card you can unlock once you reach the builder’s workshop. The princess does not have much health and might seem like a pretty weak card but hold onto your horses as she is one of those cards that can take 3 towers all by herself. The princess has the longest range in the clash royale game and can target enemy crown towers just by standing on your side of the bridge.

Miner: The miner is the first legendary card that can be unlocked in the Pekka playhouse. The miner does not deal much damage, but he can also be used as a semi-tank to tank for many different cards that can deal damage. The miner control decks are super meta in the lower levels, and the fact that the miner can reach anywhere on the map makes him a great card.

Pekka: The Pekka is a monster of a card when it comes to dealing damage. The Pekka gets unlocked at the Pekka playhouse arena, and you can surely understand how strong a card is when they have an arena named after them. 

Now the Pekka is a great tank that gives you the fear advantage. If you play the cards in your decks correctly and support him well, he can single-handedly take down all the opponent’s towers.

Wizard: The wizard is one of the original cards added to the game, he costs 5 elixirs, but in our opinion, it is totally worth it in a deck. He is a great defensive, offensive and supportive card in the card that can fit every role, and he is best used behind or along your towers to take down enemy cards and then used to counter-push opponents.

We hope that the information given in this article was helpful for you and that you reached your desired next arena in Clash Royale. That is all for this article; if you have questions regarding this article, feel free to comment using the comment section below.

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