In League of Legends Wild Rift, Shenna is a marksman champion commonly played as a Support or as an AD Carry. Senna uses her abilities to deal damage, heal allies and himself and control team fights. Senna primarily deals with physical attack damage using her basic attacks and abilities.
In Wild Rift, Senna is considered as an “Easy to Play champion” based on her abilities and playstyle. In this guide, we will look at the Best Item Builds, Runes, Summoner spells and Ability analysis with Attack combos for Senna, including some tips and tricks we have found especially for you, which will help you to master Senna quickly.
Wild Rift Senna Guide with Items Builds, Runes and Summoner spells
In Wild Rift, Senna is considered as an S-tier pick as a Support and a-tier pick as an AD Carry. Let’s begin with the “Best Runes for Senna”,
Best Runes for Senna in Wild Rift
![]() Grasp of the Undying |
![]() Gathering Storm |
![]() Adaptive Carapace |
![]() Manaflow band |
Grasp of the Undying:
Every 4 seconds in the combat, your next attack on a champion will be enhanced based on your max health.
Heal: 2% of your Max health.
Gathering Strom:
Every 3 minutes, gain increasing adaptive AD or AP
Totalling: 2,5,9,14… AD etc or 4,10,18,28… AP etc; based on the game time.
Adaptive Carapace:
Gain 50 Health. While below 50 health, gain 12 AR or MR based on the damage type you took more over the last 60 seconds (Physical damage grants AR, Magic damage grants MR).
Manaflow Band:
Hitting an enemy champion with an ability or empowered attack permanently increases your max mana by 30, up to 300 mana.
Note: You can also pick Font of Life instead of Grasp of Undying when you play as a Support.
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Font of Life
Now, Let’s look at the “Best Summoners Spells for Senna”,
Best Summoner Spells for Senna in Wild Rift
![]() Exhaust |
![]() Flash |
Exhaust:
Exhaust the enemy champion, reducing their movement speed by 20% and damage dealt by 40% for 2.5 seconds (Cooldown: 105 seconds).
Flash:
Flash undoubtedly the best spell for any champion you play. Flash is used to teleport your champion forward for any aimed direction. (Cooldown: 150 seconds)
Now, Let’s start with the most important and exciting part of this guide, “Best Item Build for Senna in Wild Rift”,
Best Item Build for Senna in Wild Rift
In Wild Rift, You can build various items with Senna based on your playstyle and the enemy champion you are facing. So, Let’s begin,
1. Senna Item Build (Support)
![]() Black Cleaver |
![]() Iceborn Gauntlet |
![]() Plated Steelcaps |
![]() Rapidfire Cannon |
![]() Steel-plated Redemption |
![]() Guardian Angel |
![]() Protector’s Vow |
![]() Ward |
Core Items:
![]() Black Cleaver |
![]() Iceborn Gauntlet |
![]() Rapidfire Cannon |
Black Cleaver:
Dealing physical damage to a champion reduces their Armor by 5% for 6 seconds, it can stack up to 5 times for a 25% reduction.
Attack grants 20 movement speed, and kill grants 60 movement speed for 2 seconds. Ranged champions gain halved values.
Iceborn Gauntlet:
After using the abilities your next basic attack will deal 100% bonus attack damage. It also deals 100% bonus attack damage to the enemy surrounding the target and creates an icy field for 2 seconds. Enemies inside the icy zone are slowed by 30%. Armor increases the size of the icy field (1.5 Second cooldown).
Rapidfire Cannon:
Energy stack charge 25% faster and Energized attacks have 150 bonus attack range. Melee attacks gain only 50 range. Also gains +5% movement speed.
2. Senna Item Build (AD Carry)
![]() Manamune |
![]() Infinity Edge |
![]() Plated Steelcaps |
![]() Rapidfire Cannon |
![]() Steel-plated Redemption |
![]() Blade of the Ruined King |
![]() Guardian Angel |
![]() Oracle |
Now, Let’s look at the “Senna Ability analysis with attack combos”,
Wild Rift Senna’s Ability analysis with Attack Combos
Let’s start with the Ability analysis first, as it will help us understand Senna’s Abilities in-depth so you can create better attack combos.
Wild Rift Senna’s Ability analysis with Stats
1. Absolution
Senna can absorb Mist by attacking souls that spawn from deal enemies. She can also siphon Mist from enemy champion she hits twice within 4 seconds, dealing 2% (based on the level) of their current health as bonus physical damage. (6 Second cooldown per target).
Each Stack of Mist grants 1 attack damage. Every 20 stacks of Mist grant 25 attack damage range and 15% Critical Strike chance. 35% of excess Critical Strike is converted into the physical vamp.
Relic Cannon: Attacks take extra time to fire, dealing 11 bonus physical damage, briefly grants Senna 10% of the target’s movement speed.
Senna does not get attack damage on level up. Her critical Strike deal 50% less damage.
2. Piercing Darkness
Shoots a bolt of piercing shadow through any object, dealing 40 physical damage (40 + 40% bonus AD) to enemies and restoring 40 health (40 + 40% AD + 25% AP) to ally champions.
Attacks reduce Piercing Darkness’s cooldown by 1 second.
The Ability’s cast range matches Senna’s attack range, and its cast time is improved with Attack speed. It applies the on-hit effect to enemy champions.
Base Damage: 40/80/120/160 |
Heal: 40/70/100/130 |
Mana Cost: 70/80/90/100 |
Cooldown: 15 second |
3. Last Embrace
Sends forth a wave of Black Mist, dealing 70 physical damage (70 + 70% bonus AD) to the first enemy hit. After a 1 second deal, the target and other nearby enemies are rooted for 1.3 seconds.
Base Damage: 70/130/190/250 |
Root Duration: 1.3/1.6/1.9/2.2 Second |
Mana Cost: 55/60/65/70 |
Cooldown: 11 Second |
4. Curse of the Black Mist
Dissolves into a cloud of mist for 6 seconds, becoming a wraith. Allied champions who enter the mist are camouflaged and becomes wraiths when they leave. Wraiths gains 20% movement speed, are unselectable and hide their identities as long as no enemy champions are nearby.
Camouflaged units are hidden from the view. They are revealed by nearby enemy champions, turrets, and ture sights.
Duration: 6/6.5/7/7.5 Second |
Cooldown: 26/24/22/20 Second |
Mana Cost: 70 |
5. Dawning Shadow
Senna fires a global wave that shields allies from 120 damage (120 + 40% AP + 3 per mist) for 3 seconds while dealing 250 physical damage (250 + 100% bonus AD + 50% AP) and applies mist to enemies caught in the center.
Base Damage: 250/375/500 |
Sheild: 120/160/200 |
Cooldown: 105/95/85 Second |
Mana Cost: 100 |
Now, Let’s look at the “Which Senna’s Ability you should upgrade first?”,
Wild Rift Senna’s Ability Upgradation Path
When playing as Senna, first unlock all three basic abilities. After that, keep upgrading her Q to the max level, followed by her W and E. Don’t forget to unlock and upgrade the ultimate whenever available.
Senna’s Ability Upgradation Path | ||||
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1 | 4 | 6 | 7 |
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2 | 8 | 10 | 11 |
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3 | 12 | 14 | 15 |
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5 | 9 | 13 | – |
Q= First Ability; W= Second Ability, E= Third Ability and R= Ultimate
AA = Auto Attacks
Now, Let’s look at the “Best Attack Combos for Senna”,
Best Attack Combos for Senna in Wild Rift
In Wild Rift, You can create multiple attack combos with senna based on the enemy champion you are facing and your playstyle. Let’s look at some amazing Attack Combos used by Senna Main’s,
Combo 1 (with Ultimate):
Q > AA > W > Q > AA > E > AA > R > AA
AA= Auto Attacks or Basic Attacks
Combo 2 (without Ultimate):
Q > AA > W > Q > AA > E > AA
Wild Rift Senna’s Counters
Rakan |
![]() Leona |
![]() Lulu |
![]() Lux |
Wild Rift Senna Gameplay Tips and Tricks
Early Game:
Senna’s Early game is very strong as she can bully enemies champion with his range attacks. So, in the early game, if you are playing against the enemy champions like Barum, Malphite, Rakan, Alistar, and Leona, then keep poking them with your abilities and auto-attacks.
Senna has so much utility in his kit as she can heal allies, root enemy champions and camouflage allies. So, in the early game, focus on landing your ability attack combo properly and help your marksman to secure the early game.
Mid to Late game:
Senna’s mid to late game is decent but in the late game, engage supports like Alistar, Barum, Leona, and Rakan dominate the game. So, in the late game, try to stick with your team and help them with your abilities in the team fights.
Senna’s ultimate is very useful during the team fight as you can shield all of your allies and deal damage to enemy champions with your ultimate.
FAQ
which Lane should I play as a Senna?
In Wild Rift, Senna is a Marksman champion commonly played as a Support and AD Carry.
How good is Senna in Wild Rift?
In Wild Rift, Senna is considered as an A-tier pick as a Support.
Which Senna's Ability I should upgrade first?
When playing as a Senna, first upgrade your Q to the max level, followed by your W and E. Don't forget to unlock and upgrade your ultimate whenever available.
What are the Best Runes for Senna in Wild Rift?
The Best Runes for Senna in Wild Rift are Grasp of Undying, Gathering storm, Adaptive Carapce and Manaflow Band.
Wild Rift Other Champions Guide:
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For the latest Wild Rift updates, visit: wildrift.leagueoflegends.com

A computer engineer by day, gamer by night. He grew up playing Mario and contra, and just like every other 90s kid, he got passionate about mobile gaming. He had done bachelors in computer science and played fps and MOBA games for years.